3D ART WITH LOUIS
I started off by creating a torus then I sculpted it and made it a little bit uneven, because not everything is perfect in this world, then I duplicated the top half of the donut for the icing, then I thickened up the icing and placed it right on top of the torus. Then I sculpted out the wavey look and brought some bumps out. For the colour I used a pink colour and made the icing very smooth and not rough. Everything in the world colour bounces of so I went with a redish colour to bounce off from but only made it very slightly. For the torus (donut) I made a texture using the paint tool by uv editing it. I then got. a few different sizes of sprinkles then randomized and duplicated them around the icing. For the coffee and the coffee cup. I modelled it using a image for reference then I turned up the transmission (which makes it see-through) and turned down the roughness. For the liquid I duplicated the inside of the coffee cup and made it slightly smaller so it would fit perfectly. Then I added a brown colour for the coffee. For the wall and the surface I just got a texture and all the different maps for it (e.g. roughness, bump, base colour, diffuse.). Thats basicly wraps up the whole thing and how I made it.
Do you want to learn more about 3D modelling and graphics? This website is a great place to learn because it is FREE and there are lots of tutorials to help you.
https://www.blender.org/ |